Enhancing Mobile Banking and Payments Usability

YEAR

Mid 2022

PLATFORM

Web

MY ROLE

Product Designer

Introduction

Mรฉliuz was first introduced as Brazilian cashback platform that rewards users for online purchases. It operates as a browser extension or mobile app, tracking user shopping activities and offering cash back on eligible purchases. In 2022, Mรฉliuz became a digital bank with a marketplace.

My Role

I'm was lead product designer for the payments squad, leading this and other projects. I collaborated with product managers, other squads and developers throughout this project.

Challenge

Mรฉliuz faced challenges in providing a seamless mobile banking and payments experience for its users. Users were dissatisfied with the lack of integration between their Mรฉliuz accounts and the payment process, limiting their ability to use their account balances for purchases.

PROBLEM #1

Limited Payment Options

Users could not use their Mรฉliuz account balance for purchases, forcing them to transfer funds to other banks.

Example

A user wants to buy a gift card on Mรฉliuz marketplace using their account balance. However, they cannot do so and must first transfer funds to another bank account to use PIX or a credit card. This extra step creates inconvenience and frustration for the user.

Impact

The limited payment options can lead to users abandoning their purchases, resulting in lost sales for Mรฉliuz. Additionally, it may discourage users from using their Mรฉliuz accounts for everyday transactions, limiting the bank's potential revenue.

PROBLEM #2

Inconsistent Experience

The payment process did not align with users' expectations, leading to confusion and frustration.

Example

A user is familiar with the payment process on other apps but finds the Mรฉliuz checkout experience confusing and difficult to navigate. They struggle to find the option to use their account balance or add a new payment method.

Impact

An inconsistent experience can lead to user frustration and dissatisfaction. It may also increase the likelihood of user errors and abandoned purchases, negatively impacting Mรฉliuz's conversion rates and reputation.

๏„

How can I redesign Mรฉliuz's checkout experience to make it more user-friendly and increase customer satisfaction?

Goals

Increase User Satisfaction

Elevate user satisfaction with the mobile banking and payments experience by simplifying the checkout process and reducing friction points.

Improve Conversion Rates

Optimize the checkout experience to increase the percentage of users who successfully complete their purchases.

Enhance Payment Flexibility

Empower users to seamlessly use their Mรฉliuz account balance for purchases and easily manage their payment methods.

My Design Process

๐Ÿ”Ž

#1

Understand

Understand

๐Ÿ’ก

#2

Define

Define

โš’๏ธ

#3

Explore

Explore

๐Ÿ“Š

#4

Validation

Validation

๐Ÿค

#5

Handoff

Handoff

Design Sprints

We held design sprints to foster cross-functional collaboration within our company, involving Product Designers, Product Managers, Developers, and UX Researchers. Our aim was to create a significantly better user experience than what they were accustomed to. Since the checkout is one of the final steps in the purchase flow within our app, I had multiple design critiques and discussions with other designers leading different squads, such as shopping, account, credit card, etc. This collaboration ensured that the checkout experience was consistent with the rest of the app and aligned with broader user goals.

Research

After analyzing the data from a few financial services researches to understand the principles that guide the user, motivations, and feelings, I gathered a few valuable insights for this project.

RESEARCH FINDINGS #1

60.3%

of users make purchases online quite often.

RESEARCH FINDINGS #2

46%

of users use online services such as delivery, travel, and education.

RESEARCH FINDINGS #2

44.9%

of users have cashback as one of their decisions to purchase.

User Flows

We mapped user journeys and flows so the designs would be straightforward and intuitive, focusing on providing easy access to the most important information and functionality.
Below you can check high-level and samples of the process.

Early Designs

A sneak peek into my early designs and drafts. The designs have went through multiple iterations per screen. It is due to different reasons like change in business direction, shift in product roadmap, user testing or to improve the user experience.

Final Designs

I went through multiple iterations. The initial designs went through several tests, discussions with development and operations teams to ensure we have a scalable user experience.


Here's a glimpse into the platform's design, incorporating our design library's typography, color palette, UI elements, and other components.

Key Results

The new checkout was implemented in June 2022, and for 3 months, I measured the performance of this service.

KEY RESULT #1

15.3%

Increase of users buying cellphone minutes.

KEY RESULT #2

9.4%

Decrease of users abandoning the purchase at the checkout.

Looking to start a project or you need

consultation? Feel free to contact me.

Porto Alegre, RS, Brazil

carolinepinto.com